Hi there!

My name is Aimon and I make various Stardew Valley mod commissions!

WHAT CAN I DO:

  • Custom maps, edits&additions (NPC houses, farms, farmhouses, indoor&outdoor locations, ect...)

  • Custom tilesheets

  • PixelArt (item sprites, foliage, buildings, ect...)

  • Content Patcher coding - events, NPCs, adding custom items, machines, recipes, ect...

  • Content Patcher, JsonAssets, Farm Type Manager mods

Rules&Payment

Please, read my TOS before commissioning me:

  • Payment only via Boosty

  • No refunds

  • Payment after the work is done/ after wip approval or upfront (depends on the type of commission).

  • What do you get:

- All the assets I made for you (map files, tilesheets, item sprites, json code files, ect...)
- Map and tile properties setup (lightning, NPC doors, warps and everything else needed.
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If requested, I'll compile map files into a working mod so you can test it immediately after receiving the archive.

PRICING LIST

Prices may vary depending on amount and difficulty of work.

Tier 1 Maps

From 20 $Small indoor and outdoor maps, map additions/edits with built in lightning, NPC doors, warps and everything else needed.
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I can make custom tilesheets for your map for extra fee if you'll need it.

Tier 2 Maps

From 30 $Custom farmhouse layouts, cellars, greenhouses, rooftops, NPC houses, medium sized outdoor locations, small custom farms.

Tier 3 Maps

From 50 $Custom farms, towns, caves and other big and complex maps with high amount of detail.

Pixel Art

3$ per one 16x16 item sprite
Prices may vary for different types of pixel art
Custom items, buildings, foliage,trees&crops, furniture, tilesheets, ect...If requested, I can add your new items\buildings into the game using JsonAssets/ContentPatcher (for extra fee)

Coding

1$ per one dialogue line
5$ and more per one event
Prices may vary for different types of code commissions
Adding new NPCs, events, dialouges, schedules, gift tastes, ect...
Adding new items, recipes, buildings, quests, shops and much more into the game.
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Frameworks I can work with:
Content Patcher, JsonAssets, FarmTypeManager, AlternativeTextures and a tiny little bit of very basic C# coding (I can learn some other frameworks if you would require it)